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The Farm: Gaming Strategies For Empowering Marginalized Youth

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  • Steven Mankouche and Matthew Schulte - Charles Veneklase
  • Steven Mankouche and Matthew Schulte - Melinda Rouse
  • Steven Mankouche and Matthew Schulte - Jono Sturt
  • Steven Mankouche and Matthew Schulte - Jonathan LeJune
  • Steven Mankouche and Matthew Schulte - Claire Sheridan
  • Steven Mankouche and Matthew Schulte - Abigail Murray
  • Steven Mankouche and Matthew Schulte - Andrew Thompson
  • Steven Mankouche and Matthew Schulte - Richard Turskey
  • Steven Mankouche and Matthew Schulte - Julie Simpson
  • Don Kao
  • Cassey Alex
  • Linda Baijnauth
  • Erin Barber
  • Toussaint Bonaparte
  • Darius Burroughs
  • Yiman Chen
  • Man Ting Cheung
  • Fay Chiang
  • Brian Dawson
  • Juliana Gutierrez
  • Edward Lee
  • Catherine McCormack
  • Hassan Muhammad
  • Blaine Pickens
  • Lateef Wearrien
  • Shardae Wright
  • Rick Sturtz
  • Jeffery Small
  • Abigail Murray
  • Imad Mouawad
  • Fred Beemer
  • Barbara Brown
  • Nicholas Chesla
  • Steelcase - Mark Stefurak
  • Steelcase - Miranda Horan
  • University Of Michigan, Arts Of Citizenship
  • University Of Michigan, Office Of the Vice-President For Research
  • Taubman College of Architecture & Urban Planning

Project Status

Concept Proposal


6,200 sq. feet

Construction Cost




View all (5) images

Project Description

Community Projects
Steven Mankouche And Matthew Schulte

Site A rural and agricultural landscape in the foothills of the Catskill Mountains in Fleischmanns, N.Y.

Program A complex of buildings to serve as a rural outreach center for at-risk urban youth, planned as part of a series of workshops that engaged the youth audience.

Solution Steven Mankouche and Matthew Schulte played to their audience, a group of New York City kids with no background in architecture, by developing a series of games to engage them in the design process for the community group Project Reach’s new rural retreat center. The Ann Arbor, Mich.–based architects created card games that they used to introduce architectural ideas to the children through workshops. The first game visualized specific locations for architectural interventions on the chosen site in the Catskill Mountains. The second featured cards inscribed with basic architectural units (such as platforms and walls of various lengths), to engage the children with the idea of creating structures within the rural context. And a third workshop gathered input for specific interventions into four existing structures that would transform them into usable space for the group. Mankouche and Schulte created plans, based off of this input, for revitalizing the four structures, which will be built out as a retreat center for the New York–based organization.

“It’s a way of engaging people who have no association with architecture whatsoever with the built environment,” juror Joan Soranno said. Steven Ehrlich called The Farm “one of the best things we’ve seen,” and juror John Frane saw the project as “a repurposing of architecture—using architecture as a device for rehabilitating and healing these kids. It’s about the whole process, not just the end result.”
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